So far I have learned how to make basic animations, textures, models, and effects in Blender.
-I feel comfortable using most of the physics engine features.
-I can optimise the pipeline to make renders go faster and look better at minimal expense in time and energy.
-I can make composite videos with CG graphics integrated.
-I can assemble frames into a complete animation and format compressing and codecs as needed.
-I know how to build rigs, attach them to models, and animate them with key frames.
-I can build materials in the node editor with a high degree of customization.
-I know how to use Eevee, Cycles, LuxCore, and AppleSeed render engines and can build materials that take advantage of each engines strengths.
-I know how to use scripts and and drivers to make more complex animations.
-I know how to handle color balance, contrast, illumination, and many aspects of building a building a balanced and pleasing scene.